================================================== ==================== Map Title : mp_sperrkreis_1 Map Version : 5 Orginal creator : KatdogFizzow Recreated & Modified By : E-mail : katdogfizzow@gmail.com Website : www.10-78.com Date : Feb 22, 2009 ================================================== ==================== Special notice: **To climb angled ladders successfully, you must be looking down toward your feet/the top of the rooftop when you reach the apex.** ================================================== ==================== Notes: Based on "Sperrkreis 1" "Wolfschanze" "Wolf's Lair" http://photobucket.com/sperrkreisCoDWaWMap http://geocities.com/Pentagon/7087/uk022.htm http://www.stenboye.dk/wolfsch/forside.htm http://www.film.play.pl/en/galeria.php Inspired by operation Valkyrie, I have recreated Wolfschanze a.k.a."Sperrkreis 1" . If you are interested in the history of the location, here are links to the pictures and websites I used to create the map. You may already know that it is the location of one of the most famous assassination attempts on Hitler by Claus Schenk von Stauffenberg. ================================================== [1078]KatdogFizzow: ==================== Game : Call of Duty 5 Supported Gametype: Search and Destroy, Team Deathmatch Map Size : Big Mod tested Ok : AWE, ACE ================================================== ==================== Contents of this Package : mp_sperrkreis_1.ff mp_sperrkreis_1_load.ff localized_mp_sperrkreis_1.ff mp_sperrkries_1.iwd ================================================== ==================== Installation Instructions: Place the [mp_sperrkreis_1] folder within your USERMAPS folder and the .IWD file in the MODS used on the server/local PC; **MUST HAVE HIDDEN FILES & FOLDER ON** Where to find USERMAPS and MODS folders: XP: DRIVE_LETTER:/Documents and Settings/YOUR_USERNAME/Local Settings/Application Data/Activision/CoDWaW/ Vista: DRIVE_LETTER:/Users/YOUR_USERNAME/AppData/Local Data/Activision/CoDWaW/ Note: For server admin on non-dedicated/shared server, contact the GSP to check how to. ================================================== ==================== Construction Time : Brushes : Decals : Models : Lights : ================================================== ==================== Credits/Thanks : Special Thanks to 10-78 for their testing and support Thanks to Treyarch for providing the tools/assets Thanks to the RGN knowlegebase during the time I was welcome there. (Maybe I'll support your next endeavor) ================================================== ==================== Additional Notes : All original and composed textures or assets in this modification remain property of the sources respective owners.